Large City: Chyâkû Bæzî Gûchya

Chyâkû Bæzî Gûchya

Chyâkû Bæzî Gûchya
Example Rattu architecture.
StateKakoray
ProvenceLakâ Kâzi Principality
RegionGro̠to̠l-zruqüe Holt
Founded1401
Community LeaderLord Mlîm
Area145 km2 (58 mi2)
Average Yearly Temp10°C (50°F)
Average Elevation4570 m (14993 ft)
Average Yearly Precipitation240 cm/y (94 in/y)
Population34348
Population Density236 people per km2 (592 people per mi2)
Town AuraNecromancy
Naming
Native nameChyâkû Bæzî Gûchya
Pronunciation/ˈləsæ/ /ˈbæzɪː/
Direct Translation[arrogant] [gum]
Translation[Not Yet Translated]

Chyâkû Bæzî Gûchya (/ˈləsæ/ /ˈbæzɪː/ [arrogant] [gum]) is a subtropical Large City located in the Lakâ Kâzi Principality of the Kakoray.

The name Chyâkû Bæzî Gûchya is derived from the Sylvin language, as Chyâkû Bæzî Gûchya was founded by Echinoidea, who was culturaly Rattu.

Climate

Chyâkû Bæzî Gûchya has a yearly average temperature of 10°C (50°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a freezing -7°C (20°F). Chyâkû Bæzî Gûchya receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Chyâkû Bæzî Gûchya covers an area of nearly 145 km2 (58 mi2), and an average elevation of 4570 m (14993 ft) above sea level.

Overview

Chyâkû Bæzî Gûchya was founded durring the early 15th century in winter of the year 1401, by Echinoidea. The establishment of Chyâkû Bæzî Gûchya suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Chyâkû Bæzî Gûchya was built using the conventions of Rattu durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Chyâkû Bæzî Gûchya is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Chyâkû Bæzî Gûchya is was constructed arround several spacious worn bedrock mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Chyâkû Bæzî Gûchya's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The unusual yet seemingly effective fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Chyâkû Bæzî Gûchya has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Chyâkû Bæzî Gûchya ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Chyâkû Bæzî Gûchya is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Chyâkû Bæzî Gûchya long.

Civic Infrastructure

Chyâkû Bæzî Gûchya possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Chyâkû Bæzî Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Chyâkû Bæzî Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chyâkû Bæzî Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chyâkû Bæzî Gûchya's parks.

Chyâkû Bæzî Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chyâkû Bæzî Gûchya.

Chyâkû Bæzî Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Chyâkû Bæzî Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chyâkû Bæzî Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Chyâkû Bæzî Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Chyâkû Bæzî Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyâkû Bæzî Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyâkû Bæzî Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chyâkû Bæzî Gûchya's public wards, blessings, and other arcane systems.

Chyâkû Bæzî Gûchya has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Chyâkû Bæzî Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Chyâkû Bæzî Gûchya's grid is powered by a god's will and kindness.

Chyâkû Bæzî Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Chyâkû Bæzî Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Chyâkû Bæzî Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Chyâkû Bæzî Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chyâkû Bæzî Gûchya's natural decorations nor waterways.

Chyâkû Bæzî Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Chyâkû Bæzî Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chyâkû Bæzî Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Chyâkû Bæzî Gûchya's town hall was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

Due to the actions of local Kami, winter is recurring in Chyâkû Bæzî Gûchya.

The Guardian, Graven near Chyâkû Bæzî Gûchya are known to be more aggressive than normal.

Chyâkû Bæzî Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves gestures to channel Elven High Magic energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 68
  • Farmers: 104
  • Farm Laborer: 190
  • Hunters: 114
  • Milk Maids: 88
  • Ranchers: 44
  • Ranch Hands: 86
  • Shepherds: 92
    • Farmland: 137392 m2
    • Cattle and Similar Creatures: 8587
    • Poultry: 103044
    • Swine: 6869
    • Sheep: 343
    • Goats: 68
    • Horses, Mounts, and Beasts of Burden: 3434

Craftsmen

  • Arms and Toolmakers: 68
  • Blacksmiths: 81
  • Bookbinders: 41
  • Buckle-makers: 47
  • Cabinetmakers: 74
  • Candlemakers: 118
  • Carpenters: 109
  • Clothmakers: 92
  • Coach and Harness Makers: 37
  • Coopers: 95
  • Copper, Brass, Tin, Zinc, and Lead Workers: 46
  • Copyists: 32
  • Cutlers: 28
  • Fabricworkers: 76
  • Farrier: 221
  • Furriers: 22
  • Glassworkers: 122
  • Gunsmiths: 72
  • Harness-Makers: 33
  • Hatters: 66
  • Hosiery Workers: 25
  • Jewelers: 37
  • Leatherwrights: 85
  • Locksmiths: 35
  • Matchstick makers: 53
  • Musical Instrument Makers: 50
  • Painters, Structures and Fixtures: 44
  • Paper Workers: 52
  • Plasterers: 47
  • Pursemakers: 59
  • Roofers: 37
  • Ropemakers: 34
  • Rugmakers: 32
  • Saddlers: 64
  • Scabbardmakers: 75
  • Scalemakers: 36
  • Scientific, Surgical, and Optical Instrument Makers: 21
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 34
  • Soap and Tallow Workers: 102
  • Tailors: 185
  • Tanners: 41
  • Upholsterers: 52
  • Watchmakers: 45
  • Weavers: 92
  • Whitesmiths: 27

Merchants

  • Adventuring Goods Retellers: 23
  • Arcana Sellers: 23
  • Beer-Sellers: 45
  • Booksellers: 51
  • Butchers: 81
  • Chandlers: 83
  • Chicken Butchers: 94
  • Entrepreneurs: 35
  • Fine Clothiers: 92
  • Fishmongers: 85
  • Florists: 21
  • Potion Sellers: 57
  • Resellers: 127
  • Spice Merchants: 44
  • Wine-sellers: 66
  • Wheelwright: 54
  • Woodsellers: 33

Service workers

  • Bakers: 228
  • Barbers: 221
  • Coachmen: 47
  • Cooks: 143
  • Doctors: 70
  • Gamekeepers: 51
  • Grooms: 29
  • Hairdressers: 132
  • Healers: 96
  • Housekeepers: 110
  • Housemaids: 190
  • House Stewards: 101
  • Inns: 32
  • Laundry maids: 64
  • Maidservants: 114
  • Nursery Maids: 58
  • Pastrycooks: 122
  • Restaurateur: 156
  • Tavern Keepers: 143

Specialized Laborer

  • Ashworkers: 48
  • Bleachers: 31
  • Chemical Workers: 20
  • Coal Heavers: 78
  • In-Town Couriers: 85
  • Long Haul Couriers: 76
  • Dockyard Workers: 71
  • Gas Workers: 16
  • Hay Merchants: 29
  • Leech Collectors: 99
  • Millers: 78
  • Miners: 79
  • Oilmen and Polishers: 49
  • Postmen: 71
  • Pure Finder: 45
  • Skinners: 98
  • Sugar Refiners: 20
  • Tosher: 49
  • Warehousemen: 143
  • Watercarriers: 72
  • Watermen, Bargemen, etc.: 101

Skilled Laborers

  • Accountants: 43
  • Alchemist: 54
  • Clerk: 73
  • Dentists: 34
  • Educators: 91
  • Engineers: 49
  • Gardeners: 35
  • Mages: 24
  • Plumbers: 35
  • Pharmacist: 41
  • Professors: 15
  • Scientists: 25
  • Wizards: 14

Civil Servants

  • Adventurers: 34
  • Bankers: 50
  • Civil Clerks: 88
  • Civic Iudex: 38
  • Consultants: 22
  • Exorcist: 76
  • Fixers: 39
  • Kami Clerk: 70
  • Landlords: 70
  • Lawyers: 42
  • Legend Keepers: 57
  • Militia Officers: 228
  • Monks, Monastic: 107
  • Monks, Civic: 104
  • Historian, Oral: 78
  • Historian, Textual: 40
  • Policemen, Sheriffs, etc.: 79
  • Priests: 127
  • Rangers: 46
  • Rat Catchers: 51
  • Scholars: 56
  • Spiritualist: 63
  • Slayers: 19
  • Storytellers: 116
  • Military Officers: 132

Cottage Industries

  • Brewers: 101
  • Comfort Services: 163
  • Enchanters: 38
  • Herbalists: 37
  • Jaminators: 104
  • Needleworkers: 122
  • Potters: 55
  • Preserve Makers: 110
  • Quilters: 52
  • Seamsters: 171
  • Spinners: 98
  • Tinker: 38
  • Weaver: 85

Artists

  • Actors: 38
  • Architects: 13
  • Bards: 55
  • Costumers: 20
  • Dancers: 41
  • Drafters: 21
  • Engravers: 27
  • Fine Furniture Carpenters: 16
  • Glaziers: 36
  • Inlayers: 32
  • Musicians: 107
  • Painters, Art: 17
  • Playwrights: 36
  • Sculptors, Art: 30
  • Wood Carvers: 118
  • Writers: 127

Produce Industries

  • Butter Churners: 110
  • Canners: 107
  • Cheesmakers: 107
  • Ice Merchants: 15
  • Millers: 68
  • Picklers: 59
  • Smokers: 41
  • Stockmakers: 36
  • Tobacconists: 50
  • Tallowmakers: 85

13025 of Chyâkû Bæzî Gûchya's population work within a Foundational Occupation.

19606 of Chyâkû Bæzî Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 1717 (5%) are noncontributers.

Points of Interest

While private tutelage of worthy apprentices can be had even in most remote villages, Chyâkû Bæzî Gûchya is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.

The center of Chyâkû Bæzî Gûchya's town square was built around an ancient standing stone.

POI

History

In time immemorial, reportedly some time during the late 2nd century an unusualy harsh winter spawned a deadly blizard to Chyâkû Bæzî Gûchya. The ice, snow, and wind killed 131 people, 102 livestock, and destroyed 59. The event is remembered as Mourning's Breath.

History